Roleplay Forums > Temples > Hall of Indulgence > Hall of Indulgence Description
Serafina
Deity

Character Info
Name: Serafina Volkov
Age: 2300
Alignment: CE
Race: Vaewolf
Gender: Female
Class: Goddess / Female Alpha
Silver: 10153
THE SECOND CIRCLE

Vilpamolan is a city known for its lawlessness and debauchery, with no shortage of taverns and brothels for its visitors. The Second Circle sits towards the center of the city, spanning over nearly an entire block. The main floor, upon entering, serves as a rather sophisticated looking tavern, decorated lavishly in black and red velvet and silk – not something one would expect in Vilpamolan at all. Tables spot the floor, along with a long, shiny black bar lining one wall, with well-dressed men tending. Beautifully dressed and made up women, as well as incredibly handsome men, mingle among the patrons.

A grand staircase lays at the back of the room, leading up to a second floor where many just as lavishly decorated rooms line the halls – though unlike a typical inn, these rooms are for rent by the hour, not by the night. Heading up even further, one will find themselves facing a locked door to the third level of the building – this level contains Serafina’s private rooms above the tavern and are not for public use.

On the main level of the tavern, where the lavishly decorated bar sits, there is a very ornate tapestry toward the back of the room, hidden away in a dark corner. The tapestry does not reflect a scene, but rather an emblem – the emblem of Serafina, Goddess of Death and Debauchery. The emblem depicted on the tapestry is that of a wolf with a snake coiled around its neck, a crown of coriander flowers atop its head. With the right intentions in mind, one can place their palm against this tapestry and be transported to Inferos, Revaliir’s Underworld – where the Hall of Indulgence can be found once one has been found worthy of the reaching it.

(Please note: one may also enter Inferos to visit the Hall of Indulgence by other means, including a personal invitation by the Goddess which will include a token to assist with travel, or by finding one of the many statues devoted to the goddess throughout the land – statues of a woman, scantily dressed, consuming a flagon of wine with one hand, and slitting the throat of a man with another.)



INFEROS

Upon passing through the portal, one will find his or herself within Inferos, the underworld of Revaliir. Inferos contains nine circles in which the souls of the damned are tortured, each circle pertaining the sins they had committed during their mortal lives. Travelers merely seeking an audience with Serafina do not need to visit these circles, though she may send someone there as a punishment if they displease her. (For a description of each circle, please click here or scroll down.)

Once entering Inferos, one will find themselves walking past different doors on a strange and dilapidated pathway, as though one is walking through the ruins of a great castle. What seems to be ash is raining down from the skies, and the screams of the tortured souls can be heard in the distance. Each of these doors leads to a different scenario, in which someone is reliving either their worst memory or their most indulgence memory over and over again; such as a man, forced to relive the moment his daughter was killed right in front of him and he could have stopped it. A woman, partaking in sins of the flesh and heavy wine on an endless binge.
In order to gain entrance to the Hall of Indulgence, one will need to pass through one of these doors and find a way out of the scenario they are set into. One may think that getting set into one’s most indulgent memory would be better than their worst, however, it is sometimes harder to leave the things we enjoy the most…

HALL OF INDULGENCE

After successfully surviving their personal trial, a new door will present itself, and upon passing through this one will find themselves in the courtyard of the Hall of Indulgence. Beautiful and fragrant flowering plants and trees line the pathway, with small benches and alcoves with beautifully carved fountains found throughout. Some of the fountains, upon further inspection, depict some rather lewd acts of people enjoying themselves quite thoroughly, while others depict incredible scenes of torturous violence and death.

Following the pathway will lead one directly into the Hall of Indulgence. The building itself is rather large and crafted from white and black stones with large columns lining the front of the structure, along with an ornately crafted black door, gilded with gold filigree. The door will open automatically, an enchantment in place to detect any time anyone gets close enough to enter.

The main foyer of the Hall of Indulgence is decorated much the same as the Second Circle – in fact, it looks almost identical. There is a bar counter lining one side of the room, where guests can have a drink or food from one of the two people tending – a well-dressed, handsome man, and a lavishly dressed, beautiful woman – an incubus and a succubus, disguised. If one is not careful, they may attempt to distract from the current task at hand – but should one be able to resist their charms, an enchantment in the foyer will have informed Serafina of the traveler’s arrival. She will either send one of the messorem to escort them to the area of the Hall she wants to meet in, or she will come to greet them herself.

There are many more rooms throughout the Hall, but most of them are not for just anyone to visit. There is a large room dedicated just to holding Serafina’s clothing, a room dedicated to her weaponry, and several rooms dedicated to activities of a more intimate nature. There is a massive library filled with tables and furniture, with information on every subject imaginable. And, of course, Serafina’s private chambers, but those are strictly off limits.

The building is laid out in a sort of square shape, with an open courtyard in the center. Out here, there is a beautiful garden, filled with many exotic species of plants. There is a sitting area as well, as this is one of the areas that the goddess prefers to receive visitors. The sky above is a blood red color during the day, due to the red sun hanging in the sky; and a deep abysmal onyx speckled with glittering stars and no moon in the evening.


Serafina is The Infernal Queen, or The Temptress

Serafina's God Rules/Abilities
I. Serafina can manipulate anyone into telling her what they wish to indulge in above all else.
II. Serafina can summon the souls of the damned from Inferos to do her bidding in the mortal plane.
III. Serafina can alter the mood in a room or area and cause any of its non-divine inhabitants to begin acting in over indulgent, lush, or incredibly violent behavior.
Serafina
Deity

Character Info
Name: Serafina Volkov
Age: 2300
Alignment: CE
Race: Vaewolf
Gender: Female
Class: Goddess / Female Alpha
Silver: 10153
Within the underworld of Revaliir, known to some as Inferos, there exist nine circles. Within these nine circles, the souls of the damned are tormented for all eternity in the manner in which they lived their mortal lives.


I. PURGATORIO
“Purgatory”

A plane of black with a tangible section of soul-stream that connects Inferos to the Awakening Gardens. This circle is guarded by an entity known as the Pale Death - a being that takes the form of a beautiful little girl, a representation of the children that Serafina’s vaewolf sister, Celeste, and the God of Darkness & Chaos, Nemesis, had lost over the course of time. While the couple accepted the loss of their children and Serafina understood why such things happened, the entity remains as a reminder to those that nothing is sacred, and anything can be lost to Death. This circle is where those who hold no spiritual connection find themselves, reliving a mundane life over and over again.

II. LIBIDINE
“Lust”

The second circle is by far one of Serafina’s favorites, even lending namesake to her business establishment in the mortal plane. The lustful are beautiful in their own way - even in death. Strong hues of red set this circle apart from the others. The abundant buildings are crafted from sunstone and volcanic black salt, but have all been damaged by the strong winds gusting through the circle. The winds blow the souls of the damned back and forth so that they may never find rest or peace. If the winds were to topple the buildings on top of one of the souls, they would forever be crushed, only to relive the excruciating pain for all of eternity. Those that find themselves in this circle are the lustful and the adulterers. This circle is guarded by numerous domineering incubi and succubi… and sometimes the Temptress herself.

III. GULA
“Gluttony”


Gula, the third circle, is a beautiful tavern. The tables in the tavern are stacked as high as one can see with delicious looking food and drink. The souls damned to this place have committed the sin of gluttony, gorging themselves on life’s luxuries to the point of personal degradation. They are forced to eat and drink until the point where they vomit - at which point they must start over again, or one of the five Cerberus guarding the circle will devour them, only for them to be reborn to live the cycle again.

IV. CUPIDITAS
“Greed”

The circle of Cupiditas is a giant network of never ending mines filled with gold coins, gemstones, and other treasures. Those who have lived their lives with greed are sent here to push carts of treasures to the surface, only to watch as the things they love most are devoured by a river of lava in a giant vault, at which point they must descend and refill their cart once more. This circle is guarded by a large Sphinx, taken by the greed of knowledge.

V. IRA
“Anger”

The fifth circle, Ira, is guarded by banshees who suck away every emotion but the anger one lived their life with. It is a plane filled with vicious fighting circles and arenas, and injuries that should give way to death but do not. Injuries sustained here never heal, and the urge to fight never leaves.

VI. HAERESIS
“Heresy”

Haeresis, the sixth circle, is a world where rumors fly with the wind. Those who, in life, wove nothing but lies and deceit, find themselves here. The lies that they told fill the air for all to hear. The people who find themselves here have either had their tongues ripped out of their mouths or their lips sewn shut so they cannot stop the screams of their lies. The circle is filled with burning bushes of Bittersweet. The land itself is made of red dirt and broken houses of crumbling cobblestone. Guarded by the dark being known only as Zelus, he transforms into the person that you resented the most, the one you lied to the most. He holds every single trinket, every item, every bit of knowledge that made you hate that person in the first place.

VII. IMPETU
“Violence”


This land is filled with rivers of lava that shoot fireballs high into the unending black sky. The heat in this circle is almost unbearable, but one will find no comfort from any source of water you may find. Those who find their way here by method of suicide are hung from trees where they are feasted upon by the guardian harpies that never stop stripping the regenerating flesh from their bones.

VIII. FRAUDULENTI
“Fraud”


Fraudulenti is a desolate village filled with beds of nails and food with glass in it. Everything that appears to be delicious is in fact rotten, and things that appear comfortable are made of things that hurt you. Everything here is a lie. Surrounding the village is nothing but a river of nails, shards of glass, and hot coal. A plentiful village is on the other side, but you are never quite able to reach it. This place is guarded by a single being known as the Judgment - a being that decides how one suffers based on the way one has been fraudulent in life.

IX. CONTRITO
“Ruin”


The ninth and last circle is home to those who were despicable in life - the ruiners of the innocent. It is a world of tundras, a place that can never be warm. Even if one found a way to create a fire, it would never be warm. Body heat is sapped instantly as Frost Maidens, the guardians of the circle, come to steal it away with their powerful ice magic.


Serafina is The Infernal Queen, or The Temptress

Serafina's God Rules/Abilities
I. Serafina can manipulate anyone into telling her what they wish to indulge in above all else.
II. Serafina can summon the souls of the damned from Inferos to do her bidding in the mortal plane.
III. Serafina can alter the mood in a room or area and cause any of its non-divine inhabitants to begin acting in over indulgent, lush, or incredibly violent behavior.

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