Century


Joined:
Jul 22, 2015
RP Posts:
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Total Posts:
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Name:
Mendean
Age:
18
Race:
Divine entity
Gender:
Male
Class:
Lord of Chaos!
Alignment:
None
Silver:
2061
Gold:
795
The real Century
Name:
Daniel Winterbane
Gender:
Male
Country:
Unspecified
Birthday:
Aug 24, 1901

I am the lost card in a deck, the missing jigsaw piece, the eighth day no one dares speak of, the friend you lost touch with. When you roll snake eyes. you see me looking up at you. Remember when you were terrified something was under your childhood bed? That was me and my minions, waiting to grab you by the ankles and pull you down with us amongst the dust and the cobwebs. You used to jump from the doorway and into your bed before we could catch you, but some nights you didn't make it. You've forgotten those nights, haven't you? The games we played in the dark, the fantastical lands we visited? The terrible things we saw and how we laughed at their pathetic struggles.

Don't feel bad; everyone forgets, sooner or later.

But I remain close-by, always watching, waiting for the right…moment…when I catch you sleeping…reach out and…oh…so…softly…

All About Mendean

Son of the dead god, Judge and the Queen of Serpents, the daemon Runya. Mendean is the Chaos lord who walks the lands beyond the veil of sleep. One of the Triunes, the custodians of Conclave, it is rare that one truly recalls their encounters with Mendean, except in the most fitful of dreams.

Born from a clutch of one hundred eggs, the youngest serpent grew into a boy after contact with something he refers to only as the Apotheosis. He rarely speaks of it and none of the conclave have any knowledge of what exactly it was that changed him so suddenly.

A student of the mental disciplines, Mendean learned the arts of control over both mind and body in a monastery in Parvpora. After a number of years, learning the many forms of the broken lotus, Mendean left the mountains to pursue his studies in the mystical arts, in Wyllmochvar. There he grew into a young man, puissant and determined to make his mark on the world as a master sorceror. A credit to his parents' lineage.

But when his father, Judge, died at the hands of the daemon princess of pain, Odyne, the mantle fell upon the boy and he reluctantly took his place as one of the Triunes-one of three gods whose role is to call conclave and interact directly with The Voice. The mysterious entity who speaks for the remaining world tree.

Few know the name of the third Triune member, except through his works and the title he has adopted. To mortals, he is a half-remembered dream, but an unsettling one. His agenda is uncertain. Sometimes he helps, other times he hinders. His motives are rarely understandable and many both anticipate and dread his arrival. Sometimes he may offer secrets, insights, opportunities and inspiration, but always at a price. Few return from dealings with Mendean, quite the same as before, but sometimes, just sometimes, the prize is far greater than the price.

God Abilities:
Can warp reality around him, so that the environment will begin to resemble his dream-like realm.
May manipulate the dreams of others.
You cannot know him for who or what he is, unless he allows it. Even your memories will be altered to disguise his identity, unless determined otherwise.
Mind Rot
This spell confuses and dulls the mind, causing the target to be unaware of their surroundings.
1
Mind Tower
This spell allows the caster to better resist and defend against mental attacks and intrusions, such as charm spells, telepathy, or similar psionic magicks.
1
Custom Item Voucher
This is redeemable through contacting Angela Rose.
1
Common Robes
Simple, loose-fitting garments made from ordinary material, these plain robes are suitable for general, everyday wear.
1
Fire Ball
The caster summons a ball of fire and hurls it at their target.
1
Mage's Staff
This staff is crafted with a glass ball at the top. Used for channeling powerful magic.
1
Strength
Increases the physical strength of the user for a short time.
1
Weaken
Causes the victim to become physically weakened.
1
Minor Levitation
A spell that allows for the caster’s body to be raised off the ground for a brief amount of time.
1
Canteen
A container typically used to hold drinking water.
1
Spy Glass
A useful instrument for gazing off into the distance. Looking through the lens magnifies objects.
1
Telepathy
This spells allows the caster to speak to another person telepathically, and allow them to hear the thoughts of others.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Noble Shirt
This garment, worn on the upper body, made from the finest fabrics. Comes in many types for both men and women.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Game Box
A box with a checkered top that holds the pieces necessary for many games of both noble and common origins. Cards, chess pieces, and dice are the most common items found inside, but other cultures have been known to stuff in more exotic things things like shogi pieces.
1
Mythic Polymorph
This spell allows the caster to take on the form of creatures larger than a bear. Mythic Polymorph can also be used to transform individual parts of your body into parts of the described creatures.
1
Botanical Growth
Using the power of one’s relationship with the earth, one is able to considerably speed up the growth of florae at a max of 40 feet. This allows the florae to grapple or contain the people around the caster.
1
Animate Object
This spell allows the caster to make an object come to life for a short period of time.
1
Journal
The pages in this bound book are blank, allowing the owner to use it to keep a record of their thoughts and activities.
1
Quill and Ink
A writing implement made from a long feather, used by dipping the tip into a pot of dyed liquid.
1
Tinkerer's Goggles
These goggles allow the person wearing them to see twenty feet ahead through any material, except through deadzones.
Event prize from the 2015 Admin Event: Timedeath.
Remember: only one per account for the purposes of the advent calendar 2017.
1
Hourglass of Deadtime
This powerful and rare artifact has a rather interesting property. It allows the bearer to travel backwards and spend up to one hour reliving some moment in their past. However, they cannot change or influence the past in any way.
Event Prize from the 2015 Admin Event: Timedeath.
1
Archprotection
Multiple targets are afforded supernatural protection against magickal and physical attacks.
1
Seeker's Map
This map is actually a thin sheet of metal with a map of the world inscribed on it. If the bearer has a hair from someone, they can weave that hair into the border of the map, and that person's location will be shown on the map.
Event Prize from the 2015 Admin Event: Timedeath.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Flute
A wooden rod that is hollowed out with holes carved in. If one places their fingers over the holes, it makes sounds when on blows into the mouth piece.
1
Cure
This spell is used to rid the target of a single curse, nonmagical disease, or status infliction.
1
Violin
A stringed instrument played with a horsehair bow, it produces a vast range of sound.
1
Commune with Beasts
This spell allows the caster to communicate with animals. With great skill, the caster can even convince animals to fight for you; lesser skill sends all animals into a frenzy making them attack even the caster.
1
Minor Telekinesis
This spell allows the caster to move small objects with their mind.
1

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