Picatrix


Joined:
Dec 17, 2021
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Name:
Siris
Age:
Unknown
Race:
Arcane Phantasm (Former Human)
Gender:
Male
Class:
Astrologist
Alignment:
TN
Silver:
34
Gold:
0
The real Picatrix
Name:
Unspecified
Gender:
Unspecified
Country:
Unspecified
Birthday:
Unspecified

All About Siris


Theme: Akeboshi, Asa ga Kuru, Gen

Flowers: Albizia, Cymbidium golden orchid

Appearance and Personality:

Siris appears as he did in life as a human: a young man in his twenties standing at a height of 5'10", with a lithe but lean build. His dark brown hair reaching past his shoulders is partially tied back into a high ponytail while the rest is left loose, and he possesses dark brown eyes to match. His temperament is mild and mannerisms courteous, yet archaic–a testament to his ascetic roots. One should not mistake this for weakness, as such a meek demeanor belies several lifetimes' worth of rigorous physical and spiritual training. In the early days of his initiation, he was taught that there was good and evil in all things and one must strive to see the good. Although Shiloh would disagree, he gives most people the benefit of the doubt regarding their actions.

He acts wholeheartedly with sincerity, but does not wear his heart on his sleeve. Valuing harmony, he would rather keep his thoughts to himself instead of voicing opinions that may create dissent. Under most circumstances he is willing to forgive, but there are a few exceptions. Callous betrayal without remorse is one, as no amount of sympathy can sway him then. As he trusts so freely, it takes quite a lot to reach the limits of his graciousness. In contrast to Shiloh, bouts of extreme emotion are rare for him and he is sensitive to others' emotional states. However due to having been so far removed from mundane life for so long, he struggles to comprehend motivations that differ from his own. This difficulty arises from being unable to reconcile understandable emotion with illogical and conflicting reason.

In combat he acts swiftly, using as much force he deems necessary without hesitation. To spirits he is decisive and to humans he shows mercy, something which is both a flaw and a merit. Doubt is a hindrance and one must strike with both mind and body. Countless past experiences have reinforced his understanding of what methods should be used to deal with various types of creatures and apparitions.

His ascetic training and precepts were strongly anthropocentric while emphasizing removal of oneself from the secular world and thus, worldly desires. Spiritual beings were fickle and nonhuman beings do not abide by laws, thus their words should be placed under scrutiny. Rituals of isolated meditation and physical conditioning were the means by which one would achieve the clarity of mind that were fundamental towards obtaining spiritual transcendence. Petty emotions such as greed, anger, and jealousy were distractions that prevented one from reaching this transcendence. Desire and affection which was not universal love were to be abandoned as they were seen as impure and would eventually interfere with achieving transcendence through causing internal and external strife.

History:

A long time ago, Siris was one of the many ascetics in training at the Solstice Temple. He and his peers sought to hone their minds and bodies through martial training and the pursuit of erudition in order to achieve transcendence.

Clothing and Equipment:

Siris has modified his sect robes into something more suitable for traveling, adopting a less clerical style. Since any tools or artifacts he needs is accessible from his personal storage or a conjuration spell away, he travels light.

Talents and Abilities:

Siris possesses vast knowledge on esoteric subjects such as alchemy, meteorology, astrology, and other forms of divination. Well-versed in ancient mysticism and thaumaturgy, the cumulation of Siris' time and ascetic discipline means his current skill is comparable to an archmage. Being more of a scholar than a martial artist, his combat prowess with a longsword is merely above average, which he more than compensates with arcane talent. Upon becoming an arcane phantasm, this talent has increased manyfold.


Relationships:


Chronology of the Celestial Spheres:

Spinel
A semi-precious gemstone used to craft other things. It comes in a wide spectrum of colors and is often mistaken for corundum.
Synth Ingredient
1
Toadstool
Eating these is more likely to kill you than change your height.
Alchemy Ingredient
1
Amethyst
A purple gemstone commonly used in jewelry and other projects.
Synth Ingredient
1
Enchanted Cloud
For those that wish to be truly part of the sky. This cloud has been specially enchanted to fly and be mountable. Rumor has it that long periods of screaming might actually summon one - and we mean long.
1
Adriel’s Pendant
Adriel was an angel who loved the skies, and was very fond of casting wind magick. Her pendant was enchanted by a mage who owed her a favor. When worn, wind magicks are channeled with greater ease.
Enhances wind magic.
1
Vaeri’s Rune
Vaeri was a famous enchantress from Iria. To help those who were not able to use magic, or liked the idea of storing magic for later use, she created a rune stone capable of holding a single spell. This is also a great tool for magi as it can store magic energy for later use when needed. -Cannot store spells that are of epic level or higher
1
Drae's Bottled Starlight
Made by the Keeper to help his children combat their fear of the dark, this vials of thick colored glass can cast a starscape on the walls and ceiling of a room. When placed on the ground of an area or on a shelf, it creates a circle of protection with a 20 ft Diameter.
Event Prize for Adraejen’s 2017 Event: Days of Hebheka
1
Goddess Cube
A beautifully decorated stained glass puzzle box made in platinum, this acts as a portable storage device akin to Reynash’s Endless Bag. The sides of the box bear symbols and related imagery of the goddesses of Life and Luck.
This item is an event prize for Shiloh and Angela’s 2018 Deity Event: Lunacy of the Deep
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Noble Cloak
This noble cloak is crafted from the finest threads to bring class and dignity. It, also, has a hood to protect the wearer's hair.
1
Noble Robes
These loose-fitting garments are well made, from the finest material.
1
Common Robes
Simple, loose-fitting garments made from ordinary material, these plain robes are suitable for general, everyday wear.
1
Sandals
Basic footwear consisting of a sole, and straps binding them to the wearer's feet.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Kimono
Straight from Ataiyo, kimonos are beautiful garment crafted with love and care. They come in a variety of colors and fabrics. All of the women's come with an obi as well.
1
Quill and Ink
A writing implement made from a long feather, used by dipping the tip into a pot of dyed liquid.
1
Herbs
These herbs can be prepared in a variety of ways— ground into a balm, brewed into a tea, chewed whole, and more— and have a variety of properties that make them valuable to alchemists, healers, assassins, and more.
1
Blank Scrolls
Made of paper or parchment, these scrolls are ideal for writing on.
1
Canteen
A container typically used to hold drinking water.
1
Joss Sticks
When burned, these sticks give off fragrant smoke.
1
Warding Talismans
Slips of paper with written incantations used by priests. They emit a holy aura that repels evil. Particularly effective against spectral beings and the undead.
1
Scrying Bowl
At first glance, this may seem like a simple bowl filled with water. However, there is a magickal aura present, and if one looks into the water, images of people may be seen.
1
Enchanted Scroll
This special parchment has a mystical aura, and is ideal for transcribing spells.
1
Divining Talismans
These talismans are usually shaped like dice and are used in divining rituals. They are almost as common as crystal balls among psychics and gypsies.
1
Advanced Alchemy Kit
While most alchemists will be satisfied with the common variant of this kit, there are those who delve deep into the science of alchemy and need more. This kit is far rarer, but comes with a transmutation assembly that allows the user to transmute materials from something of equal value. Users should be careful, though, because trying to cheat the circle could cost them body parts. The most common use is turning silver to gold.
1
Invoke Familiar
A familiar is summoned from another plane, which serves the caster for a short period of time.
1
Thunderwave
Everyone in a 10 foot radius around the caster gets pushed back and takes minor lightning damage. If one’s strength is great enough they can withstand the push back. Caster cannot help who this hits.
1
Incognito
This spell allows the caster to change their physical appearance.
1
Gate Travel
This spell allows the caster to open a portal to another location anywhere in Revaliir.
1
Summon Item
The caster summons an item, normally armor or weapons, that they own from the aether.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Spectral Arrow
The caster summons a magical arrow that needs no bow to pierce a target.
1
Teleport
This spell allows the caster to instantly move to another location, so long as they can see their intended destination.
1
Web
In a small space of 15 feet around where the caster casts the spell spider webs shoot from every direction entangling all within the area.
1
Magic Script
Allows for messages to be written in the air by the caster. These messages remain for days at a time until they are dismissed by the correct phrase or word. Perfect for groups that are meeting up.
1
Wind Weaving
This spell allows the caster to manipulate small amounts of air with their mind.
1
Minor Telekinesis
This spell allows the caster to move small objects with their mind.
1
Minor Levitation
A spell that allows for the caster’s body to be raised off the ground for a brief amount of time.
1
Lightning Lure
Allows the caster to create a lighting totem out of a target. Lightning is attracted to the target for a number of minutes. This lightning can be avoided if smart.
1
Rain of Stars
Several small meteors plummet to the ground, damaging the target and sometimes catching the caster in the process.
1
Hurricane
This spell summons winds and rain, which cover a small area, and are strong enough to damage a target.
1
Dust Devil
Summon a dust devil to attack in a 25 foot cube around a space the caster can see. All who go inside the boundary get pushed back and are dealt wind damage. Any debris picked up into the dust devil adds to the damage.
1
Conjure Magic Weapon
Summons an ethereal weapon that lasts for half an hour.
1
Conclave's Might
This spell summons a weapon from the heavens, striking a target and dealing immense holy damage.
1
Breath of Ki
This spell allows the caster to breathe underwater, or to give another person that ability.
1
Astral Projection
This spell allows the caster to project themself on to another plane.
1
Arcane Empower
This spell supernaturally enhances the target's magickal ability much like the similar spells Strength and Lesser Agility.
1
Acclimatize
This spell allows the user to adapt their body to the temperature of their surroundings. It provides no outward change in physical characteristics or other racial traits.
1
Archprotection
Multiple targets are afforded supernatural protection against magickal and physical attacks.
1
Water Meld
The caster melds with water, keeping them hidden, or protected from water-based attacks.
1
Fire Meld
The caster melds with fire, keeping them hidden, or protected from heat and fire attacks.
1
Earth Meld
The caster melds with the earth and flora, keeping them hidden, or protected from earth attacks.
1
Air Meld
The caster melds with the air around them keeping them hidden, or protected, from air-based attacks.
1
Geomancer's Mirror
This mirror set in an octagonal frame is capable of sealing low level monsters, demons, and creatures inside it for a limited amount of time. The mirror's surface reflects an image of the entity held captive until it is released.
This is an event prize for the 2021 Anniversary Event: Glass Eclipse.
1
Orbs of Tria Prima
This triad of arcane foci levitate around the wielder, firing condensed bolts of magic at enemies. The user can shift their positioning at will, but the orbs cannot move more than 1 meter away from them. The three are engraved with the alchemical symbols of salt, mercury, and sulfur.
Synth item for Shiloh's 2021 God Event: Ars Aeterna
1
Bliez, Wand of Flames
Forged from fire orbs in the hottest of flames is a fiery wand with a bright red flower blooming at the tip. The wand is powerful but every time you use a spell, a petal falls from the beautiful flower. When the last petal falls, you will have to wait a day for the flower to bloom again before it can be used.
This is an Event prize for Staff's 2021 World Event: Draconic Insurrection.
1
Haize Ocarina
An instrument crafted with the free winds of Revaliir, this item allows the user to summon a protective gale that whips around the wielder. While a powerful protection spell, it only lasts as long as the wielder can play.
This is an Event prize for Staff's 2021 World Event: Draconic Insurrection.
1
Concordat of Conclave
A ring granted to those who pledged themselves to fight for the honor of the Conclave. The ring is emblazoned with engraved runes in honor of each of the members of Conclave. The wearer of this ring is able to cast a divine protection spell on themselves, becoming nearly impervious to any peril while the spell lasts. (Spell can only be used once per day. Spell lasts for only a few moments.)
An Event Prize for the 2019 God Event Dalanesca's Song of the Eldritch Unkown.
1
Parvpora's Crescent Veil
One of the lost artifacts of the Celestial Parvpora. This face turns the user into a person that their “victim” most desires. Beware though that many people have been killed for less and that sometimes tricking others isn’t always a good thing.
A prize for the 2019 Staff Event: Lights of Love
1
Cereus’s Protection
When cast, this spell summons large spectral cats to protect the caster.
Event prize for the 2017 Halloween Event, Ripples of Time: Nahda
1
Starry Night Robes
These robes appear to be weaved from the night sky itself. They shift with the elegant art of the stars.
2015 Christmas Advent Calendar: Day 9
1
Angela's Link
A necklace of Lacriamium metal. It grounds the living soul so one can pass into the soul-stream without having to be dead. It is a bluish diamond like link necklace finely crafted by the goddess herself.
This will keep you whole even in the darkest hour of the Soul-Stream. Special Required Prize for Angela Rose’s 2017 Deity Event: Madness of the Soul-Stream
1
Angela's Brooch
A beautiful brooch passed down by the goddess herself which allows the user to completely heal, instantly. The red rose ornament is most commonly associated with the mother of love and life, and embodies some her most well known principles, as healing is a special part of life.
Has a cooldown of five days due to how strong it is
This is an event prize for Angela and Dalanesca's 2018 event A Mortal's Heart.
1

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