Logan Augustus


Joined:
Sep 6, 2020
RP Posts:
14
Total Posts:
14
Total Words:
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Longest Post:
681
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Name:
Logan Augustus
Age:
Ancient
Race:
Vampire
Gender:
Male
Class:
Ex-Knight
Alignment:
TE
Silver:
179
Gold:
0
The real Logan Augustus
Name:
Unspecified
Gender:
Unspecified
Country:
Unspecified
Birthday:
Unspecified

All About Logan Augustus

Monster
Empire of Ashes [R=language]

Height: 5'10
Body: Slender but Athletic|Strong
Hair: Bright Red
Eyes: Light Brown|Red in bloodlust| Black when angered)
Bloodline: Augustus| Last pureblood of his House
Enemies: The House Volkov|Hunters|Werewolves
Allies: Him|Himself
Personality: Vain|Aloof|Insecure|Weak|Heart Broken

Perhaps a monster by creation, mayhaps one by nurture.

Logan Augustus was born a lowly human to a farm community many moons ago. Nothing was destined for him aside from a life of poverty and struggle until one night during his twenty-fourth summer where the village fell under attack. A choice was made by his captors- join or die. He wanted to live…he wanted to live! Those thoughts ran rapidly in his mind as he fell onto his knees, as he felt the fangs of his new master bless his neck and drove him to near death. As he slowly accepted the blood from the slice-opened hand.

Though tradition to break ties with his human life by changing his name, Logan was a rare one that refused to pick a new moniker. To him, he wanted to build something grand despite what fate would of had for him in his previous stable. No, his pride wouldn't allow him to move on. But it was that very determination and stubbornness that led towards his position as one of the best knights of the House. He pushed himself harder than most, focused on nothing more than his singular goal of being the best of the House, period. Only one other thing could provide distraction- Andrea. A fellow housemate, she was beautiful, sweet and carried an intoxicating presence. He easily fell head over heels for her.

Or something much more sinister brewed inside him.

His desires for her darkened and manifested into an obsession over the woman though he kept enough distance from her. Logan had thought that if he could prove himself, he could win her over. Lost, countless years went by as he slowly rose in rank and at the eve of him joining the inner circle of the House, he was met with competition with one of younger member- one that went by Nemesis. While Nemesis saw their rivalry as a causal one; it was a matter of life and death to Logan. They competed over status and soon also that for courting Andrea. While proud, the vampire knight was too insecure to approach her openly, which was a window of opportunity for his more charismatic opponent to win her over. Once he realized it, Logan was at his breaking point. At this point, his resolve was shaken. The very few things that kept him in check unraveled, and with that, he was as well.

He waited until all others were attending a dull meeting and approached Andrea. He quickly blurred out his confession for her which confused her at first, but she tried to politely refuse him. Whatever hope had remained in him sank and he figured that there was only one way to bury his sorrow. A Day Dagger, a weapon stolen from one of the raids that was said to easily destroy their kind. He had kept it in case he had to remove Nemesis from the picture but all he could think of was ending his pain. Andrea instinctively sought to fight the blade out of his hands as he tried to drive it into his heart. The two struggled and unfortunately it was her demise that occurred, by accident. He cradled her body until they were discovered and Nemesis went immediately at him. A vicious fight between them shook the House; both sides blamed the other for Andrea's fate and many of their housemates, including her brother Reaver, had to tear them apart.

A trial happened and Logan was excommunicated but free. Madness took to Nemesis as it had him once the news came. The House was sent ablaze by the scorned lover, hoping to kill the man he felt responsible for the "murder but Logan was able to escape the inferno.

With a jaded outlook of life now, Logan serves himself and only himself as he attempts to find a path in this new world.
Invisibility
This spell allows the caster to disappear from sight.
1
Shadow Weaving
This spell allows the caster to manipulate small amounts of shadow with their mind.
1
Shadow Cast
This spell manipulates the shadows around the caster to be used to create illusions against their targets.
1
Amethyst
A purple gemstone commonly used in jewelry and other projects.
Synth Ingredient
1
Copper Ore
A piece of copper ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
1
Reveal
This spell allows the user to see targets that are invisible
1
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
1
Eternal Leaf
A freshly picked leaf from Jasumin Lake painted in the rich colors of Venti.
Alchemy Ingredient
1
Enchanter's Dust
A pinch of powdered reagents brimming with magical energies used by practitioners of the arcane. Enchanters use this as a base to imbue artifacts with magical properties.
Apothecary Ingredient
1
Steel Ingot
An ingot that happens when carbon is fused with iron during the smelting process.
Synth Ingredient
1
Dryad Bark
A rare form of bark that forest nymphs shed in secret groves during the first days of Venti every year. The bark looks remarkably like skin, and has a strong, earthy scent capable of overwhelming more sensitive noses
Apothecary Ingredient.
1
Iron Ore
A piece of iron ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
2
Lump of Coal
A hard packed ball of coal that can be used for crafting. Can also be used to burn for a fire.
Synth Ingredient
2
Conch Shell
A large shell that can be turned into a horn to summon sea spirits.
Alchemy Ingredient
1
Quatl Feather
The tail feather from a rare feathered dragon found in the tropical regions of Revaliir.
Alchemy Ingredient
4
Gate Travel
This spell allows the caster to open a portal to another location anywhere in Revaliir.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Charm
This spell allows the caster to seem more endearing to the target, and the target is more receptive to the caster's suggestions or ideas.
1
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
Alchemy Ingredient
2
Shadow Cloth
Cloth tainted by copious amounts of spectral energy, shadow cloth comes from banshees and other, higher wraiths. Few are the people that can acquire it, for the fabric must be extracted from the subject while it is still “alive,” and the process almost never occurs with a willing subject.
Apothecary Ingredient
1
Timber
A simple block of wood. Maybe it can be used for something?
Synth Ingredient
4
Mandrake
A screaming root that typically grows next to graves. Their cries are painful even as infants, and their volume only gets worse with age. The especially ancient ones can cause deafness.
Apothecary Ingredient
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Obsidian Shard
This black shard is actually volcanic glass. It can be used for various crafts.
Synth Ingredient
2
Dragon Scale
Pulled off the body of a mighty dragon, this scale can be used for crafting.
Synth Ingredient
1
Whetstone
Used to sharpen objects.
1
Strength
Increases the physical strength of the user for a short time.
1
Hunting Bow
A simple crafted bow for hunting tonight's dinner. Not overly suitable for combat.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Gloves
Meant to be worn on the hands, these gloves are sturdy and warm.
1
Dagger
A short, bladed weapon with a sharp point. Can be used to slash or pierce an enemy.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Buckler
This small, round shield is gripped with the fist. It is highly maneuverable, and a popular choice in melee combat.
1
Broadsword
A simple sword of steel construction. Serviceable, if not exceptional.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Bastard Sword
A sword with a grip long enough to allow for two-handed or one-handed use. This blade is used to cut into enemies.
2
Backpack
A hardy pack, with two straps that allow it to be worn on one's back. It's ideal for carrying supplies while on the move.
1

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