Raizel


Joined:
Aug 8, 2020
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Name:
Raizel
Age:
Adolescent
Race:
Half Saljian
Gender:
Male
Class:
Artificer
Alignment:
LN
Silver:
0
Gold:
0
The real Raizel
Name:
Unspecified
Gender:
Unspecified
Country:
Unspecified
Birthday:
Unspecified

All About Raizel


Theme: I'll Face Myself

Flower: Primrose

Appearance and Personality:

On the surface, Raizel is a reserved, no-nonsense type of person, normally settling somewhere between tactful and straightforward. Smart enough to know when to read the atmosphere while not afraid to voice his opinions, he lacks the naivete and juvenile attitude most expect from his peers. It wasn't due to being a child prodigy or genius; circumstances forced him to come to terms with the harsh reality of life at an earlier age than others. Beneath that cool exterior is someone who is both sensitive and considerate when it comes to others' needs while maintaining boundaries. Due to his past experiences living with his estranged father and half-siblings, he has a strong preference for practicality over luxury. Despite that, things with sentimental value hold a special place in his heart. His goal as an artificer is to create objects that are both useful and treasured.

His light brown hair and eyes are rather ordinary, with a slight copper tint. Hanging straight past his shoulders, his hair hasn't been trimmed often since he left to live on his own. When he works, Raizel pulls it back in a ponytail to keep it out of the way. At five feet and eleven inches, he falls in the middle of the height spectrum. Having worked odd jobs to support himself prior to his artificer training, he has an athletic build. The majority of his clothes are in neutral or cool colors, without patterns.

History:

Born to a Saljian woman from Zets'Ki Cradle, Raizel was the product of a fleeting encounter between an angel and an infernal fey-like being known as a 'deva'. While his sire soon forgot the brief tryst among thousands of others just like it, his mother never did. Saira gave birth to a son on one snowy night in the angels' city, alone and without a husband. Word traveled quickly within the community, and from then on she paid a heavy price for bearing a child out of wedlock. A beloved woman prior to being named a social pariah, those who were close to her arranged accommodations for them to live outside of the city where they could avoid the scrutinizing eyes of society. It was there out on the outskirts of Zets'Ki where he spent his early years, living with his mother. Life was difficult, but they were able to get by. Despite being ostracized and shunned by nearly everyone, Saira still spoke fondly of his father even though they never met after that one night.

Then, one year his mother fell ill and passed away when her failing health took its toll. Saira's closest friends and family who were still on speaking terms with her came and handled the funeral. The decision as to who would take custody of him was hotly contested, but eventually he was rotated between his mother's friends. Those who were willing to take the orphan under their roof pitied his mother and held a deep-seated grudge against the charlatan who had seduced her, leaving her to raise a child all on her own. The fact that he bore a strong resemblance to his late mother likely had a hand in appealing to their sense of sympathy. However, when the boy's biological father came to claim him, they handed him off without a word. And so, Raizel was forced to leave behind the fond memories of his mother and the place he came to call home.

What awaited him was the chaotic household of his sire and countless half-brothers born through his philandering ways. Due to being so different in personality and temperament, Raizel was often the target of pranks and off-hand remarks while his father failed to notice. Eventually, things came to a head where he ran away from his family's villa in Iria after being accepted into a smithing apprenticeship program in Sularia. Taking what few belongings he saw as 'his', Raizel traveled by boat across the sea to the desert nation of Arri, working odd jobs to pay for his passage along the way.

Clothing and Equipment:

Due to growing up in simple surroundings with his mother in his early years, Raizel prefers to wear clothing that is less aesthetic and more practical. Whatever protective gear he wears is both lightweight and flexible, and his work as an artificer has exposed him to a variety of weapon types.

Talents and Abilities:

Despite his angelic and infernal heritage, he failed to inherit any notable characteristics from either bloodline. The most he gained was an above average aptitude for magic, physical resilience, and resistance against infernal and psionic influence. From the harsh self-sufficient lifestyle he had in his early years, Raizel quickly learned basic skills in repairing tools, clothes, and minor housework. Once he began to live with his biological father, that expanded into alchemy and enchantment. Excelling in elemental infusion, warding, and enhancement; most of his experience came from creating barriers and enchantments to prevent his half-siblings from touching his things or invading his privacy. In addition, he also knows some navigational skills from his odd jobs as a deckhand to pay for his trip to Canelux.

In combat he prefers to neutralize and disable enemies with strategic attacks. Having had to defend himself against his less agreeable half-siblings, he is well adapted to fighting opponents that have a physical or magical advantage over him. Adding in enchanted weapons into the mix just gives him more to work with. His favored weapons of choice are his spiked whip and war hammer; the former giving him a longer reach and the latter allowing him to create or exploit weaknesses an opponent's armor.

Relationships:

  • Saira - Mother (deceased)
  • Revati - Father
  • Mezereon - Older Sister



The Forge-master's Märchen:

Vigile d' Egregore
A runic talisman engraved with an obscure sigil. By reciting the incantation on the back, the stone emits an aura of protection against physical and elemental harm for an hour. The sigil regains its full strength after one day has passed.
Synth item for Shiloh's 2021 God Event: Ars Aeterna
1
Vial of Aqua Vitae
A gilded crystal flask containing a silvery elixir enough to fill a large thimble. Consuming it heals the user by returning their body to a previous state before the injuries occurred. The flask will automatically refill 12 hours after use.
Synth item for Shiloh's 2021 God Event: Ars Aeterna
1
Angela's Crystal Chalice
A beautiful chalice made from ancient crystal. The stem of this chalice is made out of abalone shell pulled from shells found in the deepest part of the ocean. This chalice can turn any toxin into its antidote but one must have enough toxin to effectively make a good antidote.
Angela Rose's 2015 Event: A Mother's Wish
1
Wayfinder's Widget
This curious, tablet-shaped device projects a map of where you have been on its surface, but only for one floor. An excellent tool for the intrepid explorer and daring dungeon delver, as its illuminated surface and sleek design make it markedly superior to any magic map.
This item is an event prize for Shiloh and Angela’s 2018 Deity Event: Lunacy of the Deep
1
Shadow’s Edges
A strange set of throwing knives, made from the essence of shadows that were said to be made physical by the King of the Night himself. They are able to be absorbed into the opponent's’ flesh and armor, making it rather difficult to pinpoint the cause of death, should it occur.
Event Prize for Naota and Xunatar's 2018 Deity Event: The Game of Endless Sleep
1
Hellfire Whip
A new and improved version of the flaming whip, now with hellfire! Because regular fire and brimstone was so last year.
This is an event prize for the 2020 Anniversary Event: The Witching Hour Fair.
1
Derrick's Daggers
Once owned by an infamous jongleur with a penchant for playing with chance, when thrown these sinister bone daggers always find their mark.
This is an event prize for the 2020 Anniversary Event: The Witching Hour Fair.
1
Fiery Locket
This locket in the shape of a dragon contains a small amount of the flickering blue Celestial Fire Raith is able to wield. When opened, it releases the tiny shifting fiery elemental that lives within. To its owner the little flame being creates a comforting warmth and can transform into a tiny version of any creature it chooses, but anyone else will easily be burnt by the beast within.
This is an event prize for Raith's 2020 God Event: The Starfall Festival.
1
Baltian War Hammer
A large hammer with a long pole favored by dwarves. Shatters bone when wielded correctly.
Enchanted with a keen rune so it never rusts or dulls from age. Enchanted with a second rune to cause the gold decorating this weapon to illuminate when rare materials are around and its damage gets muted when swinging at the rock around them so as not to damage the precious materials.
1
Vaeri’s Rune
Vaeri was a famous enchantress from Iria. To help those who were not able to use magic, or liked the idea of storing magic for later use, she created a rune stone capable of holding a single spell. This is also a great tool for magi as it can store magic energy for later use when needed. -Cannot store spells that are of epic level or higher
1
Feather Dagger
Oddly the feathers of the Outsider Angels can be forged into weapons with the right mix of metals, though it is not an easy process. One of the first weapons crafted were daggers, created from individual feathers. Daggers made from these feathers have an impossible sharpness to them, are unbreakable, and never dull or rust. Excellent throwing weapons, they fly with great accuracy and will return to the thrower’s hand with a simple command.
This is an event prize for Sirona's 2020 God Event: The Revolution of Light.
1
Skyshard Boomerang
A boomerang created from skyshards, acts like a normal wooden boomerang, however, this is has bladed edges for distant cutting damage. Just be careful when it comes back to you, don't want to catch in the wrong way.
This is an event prize for Staff's 2018 Anniversary Event Negation Order: Exterminate the Moons.
1
Goddess Cube
A beautifully decorated stained glass puzzle box made in platinum, this acts as a portable storage device akin to Reynash’s Endless Bag. The sides of the box bear symbols and related imagery of the goddesses of Life and Luck.
This item is an event prize for Shiloh and Angela’s 2018 Deity Event: Lunacy of the Deep
1
Arc of Want
A pendulum that points its owner to what their heart truly wants.
This is an event prize for Angela and Dalanesca's 2018 event A Mortal's Heart.
1
Drae's Bottled Starlight
Made by the Keeper to help his children combat their fear of the dark, this vials of thick colored glass can cast a starscape on the walls and ceiling of a room. When placed on the ground of an area or on a shelf, it creates a circle of protection with a 20 ft Diameter.
Event Prize for Adraejen’s 2017 Event: Days of Hebheka
1
Ring of Sanctuary
This ring allows the wearer to hide in a pocket of dimensional space until danger has passed.
Prize for the 2017 Triune Event: Hell Hath No Fury
1
Kirika's Lost Compass
The compass is a beautiful object, with an interesting purpose. If a stone or bit of dirt is placed on it, the needle will guide someone to the origin of where the dirt or stone is from.
Event Prize from the 2015 Admin Event: Timedeath
1
Blade of Dancing Heat
This knife is formed of a unique metal that can put out various degrees of heat according to the wielder's wishes. It can even become hot enough to instantly cauterize wounds.
Rhylana’s 2015 Event Item, Everything Burns
1
Lucina's Moonlight Lantern
This lantern was made by the fallen goddess Lucina. She was once considered a saint among the people of Parvpora before the Tree was tainted. She would light the way home for sailors using the moon. She created these lanterns to ward off the evil of her conclave siblings. When the tree became tainted these delicate stained glass lanterns were hidden so she could not destroy them.
Can see through darkness made by magic by ten feet.
Event Prize for The Abedian Festival of Color 2016.
1
Zujiuchu's Ectoplasm Stars
These throwing stars were formed by using the souls of those Zujiuchu thought were true warriors. He used their bodily essence and turned them into weapons worthy of a god. These ethereal stars can pierce through just about anything and they are always sharp.
This is an event prize for the 2016 Halloween Event: Atop Haunted Hill.
1
Tinkerer's Goggles
These goggles allow the person wearing them to see twenty feet ahead through any material, except through deadzones.
Event prize from the 2015 Admin Event: Timedeath.
Remember: only one per account for the purposes of the advent calendar 2017.
1
Summon Item
The caster summons an item, normally armor or weapons, that they own from the aether.
1
Wyvernbone Ring
Carved from the bones of fallen wyvern, the Hiadref have enchanted these rings to aid outsiders in surviving the harsh cold of their home island.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
1
Protection
This spell gives the caster supernatural protection against magickal and physical attacks.
1
Skyfire Blade
This allows the caster to temporarily enchant their weapon to create an explosion when the weapon makes contact. The explosion is very mild in damage and not nearly as powerful as the Explosion spell itself.
1
Spectral Blades
This spell summons several small, ethereal daggers that fly at a target.
1
Minor Telekinesis
This spell allows the caster to move small objects with their mind.
1
Mind Tower
This spell allows the caster to better resist and defend against mental attacks and intrusions, such as charm spells, telepathy, or similar psionic magicks.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Noble Robes
These loose-fitting garments are well made, from the finest material.
1
Noble Trousers
A pair of pantaloons with superior quality. Only the finest nobles and heroes can afford to wear these.
1
Noble Shirt
This garment, worn on the upper body, made from the finest fabrics. Comes in many types for both men and women.
1
Overcoat
A heavy outer garment, this overcoat offers excellent protection from the elements.
1
Liquid Lacriamium
Prized by warriors of all kinds, liquid lacriamium can be used to sharpen and harden any weapon it is used on. A weapon coated in this becomes incredibly tough to break, so long as the oil doesn’t run out.
1
Greater Rejuvenation Potion
When consumed, this potion restores the users health by a large amount.
1
Greater Mana Potion
When consumed, this potion restores the users spell points by a large amount.
1
Warding Talismans
Slips of paper with written incantations used by priests. They emit a holy aura that repels evil. Particularly effective against spectral beings and the undead.
1
Grappling Hook
This hooked metal device is meant to be attached to a rope. It can then be thrown, and secures the rope in place.
1
Canteen
A container typically used to hold drinking water.
1
Beeswax
A useful substance from the jungles of Laeto. Used to waterproof whips, armor, and other useful things. Can be put in the ears to cancel out noise, but it won't have any effect on Psionic spells, we're afraid.
1
Tinderbox
Used to start a fire. A must have for every adventurer!
1
Traveling Glass
Appearing as a set of twin mirrors attached by a magical bond, the travelling glass is often used as a method of teleportation that is longer ranged than a teleport spell but usually quieter than the average mage’s gate travel spell. Teleportation using these objects can only occur between them, and these mirrors can appear in any shape or size.
1
Immovable Rods
This bundle of rods will freeze in midair exactly in the position that the user places them - regardless of gravity or any other outside force. Only a specific word from the original user can unbind them after they are stopped, and legend has it that the original set that inspired these rods was made by a mime who grew tired of people questioning why they couldn’t see his ladder. Each bundle is made up of 5 rods.
1
Ocean Armor
Forged by the merfolk using underwater volcanic vents, this set of lightweight, scale mail allows for breathing underwater and withstanding the great pressure of the ocean depths.
1
Plate Vambraces
Thin sheets of metal formed into armor to protect the arms.
1
Leather Cuirass
Chest armor made of cured leather.
1
Leather Leggings
Leg armor made of leather, it offers protection without limiting mobility.
1
Spiked Chain
A whip crafted entirely of sharp metal rather than leather. All but the handle is made to rip into flesh.
1
War Hammer
This war hammer is small enough that it can be wielded easily with one hand, but still delivers devastating blows.
1
Whetstone
Used to sharpen objects.
1
Tailoring Kit
A small box with needles and spools of thread, used for sewing.
1
Rope
A rope consists of fibers which have been twisted or braided together in order to combine them into a larger and stronger form.
1
Quill and Ink
A writing implement made from a long feather, used by dipping the tip into a pot of dyed liquid.
1
Pouch
A little belt pouch for one to put their coins or jewelry into.
1
Net
An item used to fish or to capture someone or something.
1
Mining Tools
A set of simple tools to help someone mine for minerals. Consists of a pickaxe, heavy duty hammer, chisels, and other various tools a miner may find himself in need of.
1
Journal
The pages in this bound book are blank, allowing the owner to use it to keep a record of their thoughts and activities.
1
Houseware Tools
Includes the common items you would need for housework like pots, pans, brooms, mops, culinary, etc.
1
Grooming Kit
A small box full of everything a man or woman may need for their grooming needs: scissors, razor, creams, a brush, and so on.
1
Gloves
Meant to be worn on the hands, these gloves are sturdy and warm.
1
Gardening Tools
A simple kit of tools that will help one begin their gardening career. Tools like a spade, sickle, hoe, and your very own watering can!
1
Fishing Rod
Made from wood or, when available, bamboo, this pole has a length of string attached to it as well as a hook, and is used to catch fish.
1
Easel with Canvas
A piece of fabric stretched over a wooden frame with a stand made out of wood for one to paint on.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Blacksmith Tools
A handy kit of simple blacksmiths tools: Anvil, forge, tongs, hammer, chisels, and rods to hammer out and craft tools. Warning: some of these tools are not (that) portable!
1
Backpack
A hardy pack, with two straps that allow it to be worn on one's back. It's ideal for carrying supplies while on the move.
1
Apron
A piece of clothing that is usually worn by an artist or chef that keeps their cloths clean while they work.
1

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