Jared


Joined:
Jun 16, 2020
RP Posts:
25
Total Posts:
25
Total Words:
9449
RP Word Avg:
377
Longest Post:
630
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0

Name:
Jared Aeron
Age:
20
Race:
Half Fae Half Vampire
Gender:
Male
Class:
Trickster
Alignment:
CN
Silver:
82
Gold:
0
The real Jared
Name:
Dina TheMagical
Gender:
Female
Country:
United States
Birthday:
Feb 15, 2001

Hi! I'm Dina on the discord server so send me a message if you wanna rp!

All About Jared Aeron


Name: Jared Aeron
Race: Half Fae Half Vampire
Age: 20
Hair: Aqua
Eyes: Aqua
Height: 5'9"
Body Type: Muscular and thin
Sexuality: Pansexual
Relationship Status: Single
Class: Trickster

Personality: Jared is a witty trickster who's ambition is brighter than the stars. He rarely tells the truth, rather explaining through half truths or little white lies. His intelligence is often hidden beneath a sarcastic/rude exterior. Despite his behavior, he does hold a soft spot for his sister Talia and other people who've wormed their way into his heart. Jared wants to build security that had been lacking while growing up. He wants to bring his name and family to wealth and prosperity, at any means.

Backstory: Jared is the son of Ciara Aeron and the sibling of Talia Aeron. His mother had an affair with his father then ten years later, returned to have another affair. For some reason, his vampire father never seemed to mind. It bothered Jared intensely, as he saw her as a flighty parent who didn't take responsibility for the life she created. He stuck close to his sister to provide a support that Ciara never gave. Its his goal to make something out of his name and to help bring himself and his sister to levels of prosperity only dreamed of.

In order to survive, he learned from fellow thieves on how to steal and jesters on how to entertain. After all, he needed to draw in the crowd to steal from. He took up skills like knife throwing, dodging, and acrobatics to help his survival. He adores puzzles and riddles since they entertain his mind. Jared learned how to read and write on his own.
Explosion
This spell creates a destructive explosion at a location of the caster's choosing, sometimes even catching the caster in the blast radius.
1
Rose Hip
The beginnings of a rose, this rose hip is an exceptionally healthy specimen. It can either be planted or ground up for herbalism purposes.
Apothecary Ingredient
1
Phoenix Feather
Rarely do phoenixes leave behind actual feathers, and even rarer do those feathers not burn up. This plume is, therefore, a fleeting beauty, preserved via alchemical means to stave off the flames that should have consumed it in the bird’s nest.
Apothecary Ingredient
1
Summon Item
The caster summons an item, normally armor or weapons, that they own from the aether.
1
Star Sapphire
A star sapphire is a rare version of a regular sapphire. It appears with a very rare star across the top of it. It is highly coveted and often used in references for light magic.
Synth Ingredient
2
Orichalcum Ore
A piece of Orichalcum ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
1
Sarut de Noapte
A subterranean flower that is just as beautiful as its sap is deadly. One touch is lethal.
Alchemy Ingredient
2
Durian Spines
Spines from the infamous ‘king of fruit’. Why did nature think this was a good idea?
Apothecary Ingredient
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Pain Spike
This spell injects a surge of pain within a target which deals mental damage
1
Paralyze
This spell renders a single target unable to move or react for a short period of time.
1
Fog Cover
Fog is conjured to cover where the caster wants. This fog obscures even the best vision but can only obscure the best vision for a few minutes before their eyes adjust. This allows for the caster to get away or find a safe place to hide... Or if one is daring enough, allows one to get an attack of opportunity.
1
Dragon Pearl
An enchanted gem that was once owned by an Ataiyan dragon. Some say these are miniature versions of the legendary dragon orbs which granted incredible power. One can use this pearl to neutralize most poisons and toxins with a touch once a day. After its power is used, it turns black and loses its luster.
This is an event prize for Shiloh Kyrie's 2020 God Event: Mirage of Kavala.
1
Mirage Shell
This iridescent shell from the mirage snail conjures up phantasmagorical illusions through enchanted mist. A favored tool among tricksters and those looking for a quick getaway.
This is an event prize for Shiloh Kyrie's 2020 God Event: Mirage of Kavala.
1
Bolt of Silk
A simple piece of silk. Maybe it can be used for something?
Synth Ingredient
2
Ectoplasm
Ghost boogers. Yuck!
Alchemy Ingredient
2
Polymorph
This spell allows the caster to take on the form of any animal size of a bear or smaller. Polymorph can also be used to transform individual parts of your body into parts of the described creatures.
1
Noble Cloak
This noble cloak is crafted from the finest threads to bring class and dignity. It, also, has a hood to protect the wearer's hair.
1
Noble Trousers
A pair of pantaloons with superior quality. Only the finest nobles and heroes can afford to wear these.
1
Noble Shirt
This garment, worn on the upper body, made from the finest fabrics. Comes in many types for both men and women.
1
Costume
A fine outfit to wear to an occasion such as a masquerade or an All Hallows Eve party.
1
Lantern
A metal box with glass panels protects the flame inside this lantern from being extinguished by the wind. Some lanterns have ornate decorations. They can be carried by hand or hung.
1
Lute
A stringed instrument that is a favorite of bards.
1
Sheet Music
Delicate pages of parchment inked with musical notes for any musician to play or sing from.
1
Mirror Image
Caster creates copies of themselves that move of their own free will. The mirror images have all the knowledge of the caster. The number of copies depends on the amount of mana used and penalizes the caster for creating huge numbers. Users are told to be cautious.
1
Arcane Empower
This spell supernaturally enhances the target's magickal ability much like the similar spells Strength and Lesser Agility.
1
Mask
This mask is crafted typically for one's face. It may be used for protection, disguise, or even entertainment.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Game Box
A box with a checkered top that holds the pieces necessary for many games of both noble and common origins. Cards, chess pieces, and dice are the most common items found inside, but other cultures have been known to stuff in more exotic things things like shogi pieces.
1
Tarot Cards
A deck of 78 carefully illustrated tarot cards. Traditionally used to card play games but also rumoured to have divination properties to those who can translate the cards correctly.
1
Vampire Dust
Highly sought by alchemists, the price of a handful is almost worth risking one’s neck for it.
Alchemy Ingredient
1
Amethyst
A purple gemstone commonly used in jewelry and other projects.
Synth Ingredient
2
Dwarven Gear
A metallic toothed piece of machinery. Blacksmiths of Baltil take great pride in each gear cast from their forges.
Synth Ingredient
2
Petrified Bark
Ancient remains of Verya. Just a tiny bit of how massive the World Tree was before her fall.
Apothecary Ingredient
1
Burr Berry
A poisonous berry native to Feeorin Forest, these fruits are highly lethal upon ingestion. As such, they rarely appear outside said forest.
Apothecary Ingredient
2
Copper Ore
A piece of copper ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
1
Emerald
A semi-precious gem used for crafting.
Synth Ingredient
5
Obsidian Shard
This black shard is actually volcanic glass. It can be used for various crafts.
Synth Ingredient
7
Throwing Knives
A set of small knives with weighted handles, intended for throwing at an opponent.
1
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
Alchemy Ingredient
2
Animate Object
This spell allows the caster to make an object come to life for a short period of time.
1
Teleport
This spell allows the caster to instantly move to another location, so long as they can see their intended destination.
1
Minor Telekinesis
This spell allows the caster to move small objects with their mind.
1
Phantasmal Daydream
Target imagines some enemy, object, or phenomenon for only a few minutes. This spell can be resisted by those who are strong enough. Caster must target someone within their line of sight.
1
Jester Mockery
The caster mocks their opponent if they can’t resist they take psionics damage and their response time slows a little bit for a short time.
1
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
1
Invisibility
This spell allows the caster to disappear from sight.
1
Thieves' Tools
A set of lock-picking tools, essential for any thief.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Incognito
This spell allows the caster to change their physical appearance.
1
Grappling Hook
This hooked metal device is meant to be attached to a rope. It can then be thrown, and secures the rope in place.
1
Disarm Trap
This spell magickally disarms most nonmagical traps, rendering them safe.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1

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