Cilas


Joined:
Jun 17, 2019
RP Posts:
53
Total Posts:
55
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Name:
Cilas Evergarde
Age:
Looks 25
Race:
Dragon
Gender:
Male
Class:
Blood Mage
Alignment:
TN
Silver:
1309
Gold:
0
The real Cilas
Name:
Leon Spencer
Gender:
Male
Country:
USofA
Birthday:
Apr 17, 1990

Leon's Rare Alt

All About Cilas Evergarde

General Info:

Name: Cilas Evergarde
Age: Looks 23. Actual a little over a century old
Race: Dragon
Occupation: Blood Mage
Hair: Short Blonde
Eyes: Silver
Height: 6’2”
Body Type: Athletic
Tattoo: None
Current Home: Iria
Homeland: Zets’Ki Mountains
Favorite Drink: Herbal Teas

Markings:
None at the Moment.

Attire:
Human Form:

-Thanks Nelanna for the Drawing-

Dragon Form:



Personality:
WIP
Copper Ore
A piece of copper ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
1
Petrified Bark
Ancient remains of Verya. Just a tiny bit of how massive the World Tree was before her fall.
Apothecary Ingredient
2
Eternal Leaf
A freshly picked leaf from Jasumin Lake painted in the rich colors of Venti.
Alchemy Ingredient
2
Clay
A lump of potter’s clay. Often used for crafts.
Synth Ingredient
7
Mica
A shiny mineral often found in rocks. Often used for crafts.
Synth Ingredient
4
Blue Amber
Fossilized resin from an enchanted tree. Residual magic has given it a bluish hue.
Synth Ingredient
2
Nevermelting Icicle
A spike of ice that generates a constant fog and never melts even in intense heat.
Alchemy Ingredient
1
Soapstone
A soft stone consisting of talc. Often used for crafts.
Synth Ingredient
6
Grisial Crystal
Luminous and volatile, these shards possess incredible amounts of power. Grisial is highly poisonous if handled without proper protection however the power it gives off lasts indefinitely, making it an ideal power source.
Apothecary Ingredient
1
Hibiscus
A garden favorite of tropical islanders and botanists.
Alchemy Ingredient
1
Iona's Heart
At first glance, it appears nothing more than a cloudy round stone. But the white stone has been filled with Iona’s spirit energy, causing the stone to glow a beautiful shade of blue when activated. Inside, the source looks just like a small ball of fire dancing in the center of the sphere stone. The power within the stone cannot be activated intentionally, not even by the wearer. Since it is filled with Iona’s spirit energy, which is the very essence of her kind and loving heart, it instantly heals the wearer from any injury no matter the severity, and it heals completely. It can revive if the wearer is dead, and even cure illnesses of any kind. The stone was crafted with the person she loves most in mind, to protect them from all harm, and even lead them to her if she is ever in danger. The glow grows brighter the closer it is to her. Lastly, the stone is encased in rose gold wire that curls and swirls elegantly around it. A dainty chain is connected so the stone can be worn, and it has been enchanted so that only Cilas can wear it.
1
Chromite
This alloy is a common find in smithies and tinkerers’ workshops. Objects crafted from chromite are resistant to corrosion.
Synth Ingredient
2
Methi
A sharp smelling herb used in exotic dishes. The seeds are mixed with other spices in Abedi’s famous curry.
Apothecary Ingredient
2
Aloe Vera
This spiny succulent is used in medicine for its soothing properties. The flesh of its leaves has a gel like consistency and is a common ingredient for sweetened summer drinks.
Apothecary Ingredient
4
Opal
A semi-precious gemstone prized for its iridescent plays of color.
Synth Ingredient
1
Jade
A precious gem made from two different minerals. It comes in a variety of attractive colors but is most known for it's deep green. This precious gem is sought after by merchants, enchanters and warriors alike for its allure in most markets.
Synth Ingredient
4
Spinel
A semi-precious gemstone used to craft other things. It comes in a wide spectrum of colors and is often mistaken for corundum.
Synth Ingredient
3
Potash
A staple of alchemical concoctions, potash is made by processing wood ashes and evaporating the mixture. The residual salt left behind has many uses and can even act as a leavening agent for baked goods.
Apothecary Ingredient
1
Tin Ore
A piece of tin ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
2
Amethyst
A purple gemstone commonly used in jewelry and other projects.
Synth Ingredient
2
Vampire Dust
Highly sought by alchemists, the price of a handful is almost worth risking one’s neck for it.
Alchemy Ingredient
2
Bottled Corruption
A sealed glass vial containing a piece of corruption. Every so often you hear a faint tapping from inside and feel that something is watching you.
Apothecary Ingredient
1
Weed Elemental
420 Blazing. Their favorite names are Mary Jane, MJ, Pot, Joint, and Doobie. Their favorite shape is a leaf.
-Courtesy of CAH
You thought it was someone more mischievous, but it was me, CodeAni!
1
Sarut de Noapte
A subterranean flower that is just as beautiful as its sap is deadly. One touch is lethal.
Alchemy Ingredient
3
Lacriamium
A silvery blue metal with diamond like properties. It was once strong chains created by the Goddess Angela to hold back the Goddess Dalanesca. Now the metal has all but lost it's magical properties but is still the strongest metal in all of Revaliir.
Synth Ingredient
2
Gold Ore
A piece of gold ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
6
Invisibility
This spell allows the caster to disappear from sight.
1
Grease
The caster can shoot out a grease-like substance from their hands causing the terrain to become slippery. This grease is flammable so be warned as it can hit both caster and targets if not careful.
1
Gaes
A promise that must be fulfilled or bad things will happen to the one that broke it. Used primarily for deals. If the promise goes unbroken for extended periods of time, death is said to unfold but no one can confirm. A gaes can only be performed between willing parties. Gaes can also be broken by divine intervention and strong will.
1
Fog Cover
Fog is conjured to cover where the caster wants. This fog obscures even the best vision but can only obscure the best vision for a few minutes before their eyes adjust. This allows for the caster to get away or find a safe place to hide... Or if one is daring enough, allows one to get an attack of opportunity.
1
Faerie Fire
This spells causes its caster to outline their target in light of any color of their choice. The target can be animate or inanimate.
1
Archprotection
Multiple targets are afforded supernatural protection against magickal and physical attacks.
1
Archcure
This spell removes all simple curses, diseases, and other temporary status inflictions.
1
Magic Script
Allows for messages to be written in the air by the caster. These messages remain for days at a time until they are dismissed by the correct phrase or word. Perfect for groups that are meeting up.
1
Magic Unlock
This spell unlocks most locked doors or chests via magickal means.
1
Mind Rot
This spell confuses and dulls the mind, causing the target to be unaware of their surroundings.
1
Minor Levitation
A spell that allows for the caster’s body to be raised off the ground for a brief amount of time.
1
Necrotic Whispers
Targets of this spell find themselves assaulted by the voices of the dead. This can cause minor necrotic damage if not resisted enough.
1
Pain Spike
This spell injects a surge of pain within a target which deals mental damage
1
Paralyze
This spell renders a single target unable to move or react for a short period of time.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1
Shadow Meld
This spell allows the caster to shroud themselves into the shadows of their surroundings. The effectiveness of the meld is depended on the amount of shadows supplied in the area.
1
Jester Mockery
The caster mocks their opponent if they can’t resist they take psionics damage and their response time slows a little bit for a short time.
1
Poison
This spell poisons a single target, draining their strength and stamina until the target is cured or the spell's effects wear off.
1
Protection
This spell gives the caster supernatural protection against magickal and physical attacks.
1
Minor Telekinesis
This spell allows the caster to move small objects with their mind.
1
Shade Strike
This spell allows the caster to direct a blast of darkness at a target.
1
Shadow Weaving
This spell allows the caster to manipulate small amounts of shadow with their mind.
1
Spectral Arrow
The caster summons a magical arrow that needs no bow to pierce a target.
1
Spectral Blades
This spell summons several small, ethereal daggers that fly at a target.
1
Stone Skin
A spell that causes the skin to harden, and become armor-like.
1
Strength
Increases the physical strength of the user for a short time.
1
Sun Strike
This spell allows the caster to direct a blast of light at a target.
1
Taint Weapon
The caster imbues a weapon with dark energy, allowing it to deal unholy damage for a short time.
1
Telepathy
This spells allows the caster to speak to another person telepathically, and allow them to hear the thoughts of others.
1
Teleport
This spell allows the caster to instantly move to another location, so long as they can see their intended destination.
1
Thunderwave
Everyone in a 10 foot radius around the caster gets pushed back and takes minor lightning damage. If one’s strength is great enough they can withstand the push back. Caster cannot help who this hits.
1
Water Meld
The caster melds with water, keeping them hidden, or protected from water-based attacks.
1
Water Weaving
This spell allows the caster to manipulate small amounts of water with their mind.
1
Weaken
Causes the victim to become physically weakened.
1
Wind Weaving
This spell allows the caster to manipulate small amounts of air with their mind.
1
Light Weaving
This spell allows the caster to manipulate small amounts of light with their mind.
1
Lightning Strike
This spell allows the caster to summon a single bolt of lightning and hurl it at a target.
1
Lightning Lure
Allows the caster to create a lighting totem out of a target. Lightning is attracted to the target for a number of minutes. This lightning can be avoided if smart.
1
Ice Weaving
This spell allows the caster to manipulate small amounts of snow and ice with their mind.
1
Ice Strike
This spell allows the caster to direct a blast of cold energy at a target.
1
Ice Breath
The caster exhales a blast of ice, chilling and damaging a target.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Holy Light
This spell summons a blinding light imbued with holy power. Though damaging to all, it is particularly effective against those with an evil nature, or the undead.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Greater Agility
Not only heightens one’s speeds, but allows them great balance and the ability to land on one’s feet from high height. This spell also allows the ability to walk on walls and ceilings for the duration of ten minutes.
1
Greater Heal
An advanced healing spell capable of sealing all but the most grievous of wounds.
1
Gate Travel
This spell allows the caster to open a portal to another location anywhere in Revaliir.
1
Galvanic Weaving
This spell allows the caster to manipulate small amounts of electricity and lightning with their mind.
1
Flame Strike
This spell allows the caster to direct a blast of fire at a target.
1
Flame Shot
The caster shoots small fireballs from their fingertips. These small fireballs deal a lot of damage but are easily dodged if the caster isn't careful.
1
Fire Weaving
This spell allows the caster to manipulate small amounts of fire with their mind.
1
Explosion
This spell creates a destructive explosion at a location of the caster's choosing, sometimes even catching the caster in the blast radius.
1
Fire Meld
The caster melds with fire, keeping them hidden, or protected from heat and fire attacks.
1
Fire Breath
The caster exhales a blast of fire, burning and damaging a target.
1
Earth Weaving
This spell allows the caster to manipulate small amounts of earth with their mind.
1
Earth Meld
The caster melds with the earth and flora, keeping them hidden, or protected from earth attacks.
1
Drain Essence
The caster attempts to drain energy from a single target, allowing the caster to regain health or magical energy.
1
Disarm Trap
This spell magickally disarms most nonmagical traps, rendering them safe.
1
Curse
This spell supernaturally weakens the target's strength, dexterity, and magickal ability.
1
Cure
This spell is used to rid the target of a single curse, nonmagical disease, or status infliction.
1
Corpse Skin
Channelling dark energy, the caster causes a target's skin to rot and decay.
1
Consecrate Weapon
The caster blesses a weapon, allowing it to deal holy damage for a short time.
1
Conjure Magic Weapon
Summons an ethereal weapon that lasts for half an hour.
1
Conjure Food
The caster creates a small amount of food, enough for a single meal.
1
Commune With Nature
This spell allows the caster to communicate with plants.
1
Commune with Beasts
This spell allows the caster to communicate with animals. With great skill, the caster can even convince animals to fight for you; lesser skill sends all animals into a frenzy making them attack even the caster.
1
Breath of Ki
This spell allows the caster to breathe underwater, or to give another person that ability.
1
Botanical Growth
Using the power of one’s relationship with the earth, one is able to considerably speed up the growth of florae at a max of 40 feet. This allows the florae to grapple or contain the people around the caster.
1
Bloody Rebound
If target is damaged they take more damage as a result depending on how badly they are hurt. If not damaged they take only a small bit of damage like a paper cut. This requires the caster to touch the target.
1
Blood Oath
Believed to be a remnant of blood magic in Revaliir, this spell allows the caster to magically bind themselves to another. Those bound share both pain and emotion. The binding can be permanent if consensual, or temporary if forced.
1
Animate Object
This spell allows the caster to make an object come to life for a short period of time.
1
Air Meld
The caster melds with the air around them keeping them hidden, or protected, from air-based attacks.
1
Astral Projection
This spell allows the caster to project themself on to another plane.
1
Acclimatize
This spell allows the user to adapt their body to the temperature of their surroundings. It provides no outward change in physical characteristics or other racial traits.
1
Aura Sight
This spell allows the caster to sense a magical aura around a person, or to sense another's presence even if the caster cannot see them. Also allows the caster to sense magical presence up to 40 yards away.
1
Arcane Empower
This spell supernaturally enhances the target's magickal ability much like the similar spells Strength and Lesser Agility.
1
Sundrop
A golden drop of sunlight.
Alchemy Ingredient
1
Emerald
A semi-precious gem used for crafting.
Synth Ingredient
1
Silver Ore
A piece of silver ore. Not very useful now, but maybe it can be combined with other things?
Synth Ingredient
3
Opal Petrified Wood
Thousands of years ago this stone was actually a tree. Fire opal can be found growing within from water filling the cracks while it was alive.
Alchemy Ingredient
4
Star Sapphire
A star sapphire is a rare version of a regular sapphire. It appears with a very rare star across the top of it. It is highly coveted and often used in references for light magic.
Synth Ingredient
1
Basic Medical Kit
A top quality resource for any healer, this basic medical kit requires anything you might need to apply first aid in the field.Some models also have surgical implements, making them a fine investment for any doctor.
1
Fishing Rod
Made from wood or, when available, bamboo, this pole has a length of string attached to it as well as a hook, and is used to catch fish.
1
Summon Item
The caster summons an item, normally armor or weapons, that they own from the aether.
1
Durian Spines
Spines from the infamous ‘king of fruit’. Why did nature think this was a good idea?
Apothecary Ingredient
2
Corundum
A semi-precious gemstone used to craft other things. Rubies and sapphires are in the corundum family as well as many others. Often corundum is called by its color and not its real name.
Synth Ingredient
6
Ammolite
Ammolite is a very ancient gemstone made from fossilized shells. It has an opal like appearance making it highly sought after.
Synth Ingredient
1
Reyansh's Endless Bag
This bag can hold almost anything in any size and it never fills up. When the user wants to get a specific item out they only need to think of the item and the bag will place it in their hand when they put their hand in the bag
1
Kaze’s Wakizashi
This blade cuts through the air like a vortex, bringing with it the swirling wrath of a heavy wind enchantment. It is said to have once been bathed in the fountains of the God Who Creates Storms.
1
Obsidian Shard
This black shard is actually volcanic glass. It can be used for various crafts.
Synth Ingredient
1
Lump of Coal
A hard packed ball of coal that can be used for crafting. Can also be used to burn for a fire.
Synth Ingredient
2
Spellbook Page
A faded parchment written in runic symbols. Which spellbook did this one fall out of?
Synth Ingredient
1
Ectoplasm
Ghost boogers. Yuck!
Alchemy Ingredient
2
Bolt of Silk
A simple piece of silk. Maybe it can be used for something?
Synth Ingredient
2
Dragon Scale
Pulled off the body of a mighty dragon, this scale can be used for crafting.
Synth Ingredient
4
Rose Hip
The beginnings of a rose, this rose hip is an exceptionally healthy specimen. It can either be planted or ground up for herbalism purposes.
Apothecary Ingredient
4
Mandrake
A screaming root that typically grows next to graves. Their cries are painful even as infants, and their volume only gets worse with age. The especially ancient ones can cause deafness.
Apothecary Ingredient
2
Cloak
This heavy, woolen cloak offers its wearer warmth and protection from the elements. It also has a hood, which can be drawn up to make the wearer seem more mysterious.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Belt
A simple piece of material, usually leather, that holds up one's trousers.
1
Dryad Bark
A rare form of bark that forest nymphs shed in secret groves during the first days of Venti every year. The bark looks remarkably like skin, and has a strong, earthy scent capable of overwhelming more sensitive noses
Apothecary Ingredient.
3
Wyvern's Heart
A heart torn straight from a wyvern that has been kept beating from exposure to mana.
Alchemy Ingredient
3
Timber
A simple block of wood. Maybe it can be used for something?
Synth Ingredient
6
Jet
A common gem that can be used to craft other things.
Synth Ingredient
2
Stone Wall
This spell creates a sturdy stone wall, which can act as a barrier between the caster and an incoming attack.
1
Profane Sacrifice
A forbidden alternative to noble sacrifice, this spell is meant to empower rather than heal. To cast it, a mage must sacrifice a portion of their own health; but, in exchange, they receive a greater version of arcane empowerment. Be wary, for you can die if you use this too much.
1
Noble Sacrifice
This spell allows the caster to heal their target at the cost of the user’s own lifeforce.
1
Mythic Polymorph
This spell allows the caster to take on the form of creatures larger than a bear. Mythic Polymorph can also be used to transform individual parts of your body into parts of the described creatures.
1
Blood Memory
A basic spell mostly used by those of the blood drinking variety. The caster can consume the blood of the target and look into their memories.
1
Blood Weaving
Allows control over small amounts of external blood.
1
Wand
Magic wands are used by magi, healers and other magic users. They also come in a variety of materials, such as wood, metal, crystal, or other, stranger things.
1
Sunburst
The caster summons a ball of light and hurls it at their target. However, the strength of this holy ball won't do much more than blind those around you.
1
Slippers
These light shoes are delicate, easy to put on.
1
Shadow Cast
This spell manipulates the shadows around the caster to be used to create illusions against their targets.
1
Quill and Ink
A writing implement made from a long feather, used by dipping the tip into a pot of dyed liquid.
1
Mud Ball
The caster summons a ball of earth and hurls it at their target.
1
Lightning Ball
This beginner level spell allows the caster to hurl a ball of raw lightning at a target.
1
Lesser Agility
This spell grants the ability to move at heightened speeds.
1
Frost Ball
The caster summons a ball of ice and hurls it at their target.
1
Fire Ball
The caster summons a ball of fire and hurls it at their target.
1
Concussive Blast
The caster hurls a strong gust of wind at a target that is capable of inflicting blunt damage and disorienting opponents.
1
Common Robes
Simple, loose-fitting garments made from ordinary material, these plain robes are suitable for general, everyday wear.
1
Blank Scrolls
Made of paper or parchment, these scrolls are ideal for writing on.
1

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